Sebastian Fok — Portfolio ©2026(Loading)
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Project

Year

2026

Role

3D, Advertising, Motion

Tools

Blender, Illustrator, Photoshop, Premiere Pro, After Effects

Macro render of the Hello Nori sake bottle cap with the brand's red stamp

Overview

Hello Nori is a hand roll bar in Vancouver. Across one engagement I produced three tiers of media for the brand photoreal 3D renders of their house sake for the restaurant’s digital screens, a conversion-driven Instagram campaign, and a six-second promotional video cut to music. Different disciplines, one voice.

Hello Sake bottle standing on a concrete plinth against a split light background
The hero composition — built for the screens inside the restaurant

(01)

3D product renders

The brief was premium promotional media for the digital screens inside Hello Nori imagery polished enough to hang beside the food. Rather than book a product shoot, I rebuilt the bottle as a photoreal digital asset: something the brand can relight, reframe and reuse for any future campaign. The goal was never just to recreate a bottle; it was to produce finished marketing assets suitable for a restaurant environment.

01

Photographed the real house sake bottle, alongside reference photography supplied by Hello Nori.

02

Carefully removed the label, shot it flat, and rebuilt it as a clean vector texture in Illustrator.

03

Modelled and sculpted the bottle in Blender against the reference until the silhouette matched.

04

Dressed the glass in real-world imperfections faint scratches and surface noise, so it reads as an object rather than a render.

05

Reproduced the cap's painted lettering as actual metallic material instead of a flat texture.

06

Ran lighting experiments until several finished compositions with different moods survived the cut.

One asset, any mood

Because the bottle is a digital twin rather than a photograph, lighting is a decision instead of a constraint. The same model runs from low-key and dramatic to soft studio grey whatever the campaign calls for.

Low-key render — the bottle rim-lit in near darkness
Low key
Studio render — the bottle against a soft grey backdrop
Studio grey — same asset, different brief

The label came off the bottle

The original label was removed from the physical bottle, photographed flat, and rebuilt as a clean vector texture in Illustrator glare, washi grain and all the print detail preserved, without the distortion of shooting it on glass.

The flattened label photograph beside its rebuilt Illustrator texture
Photographed flat, rebuilt clean

The cap is the tell

The lettering on the cap is metallic paint on the real bottle, so it's metallic material in the render not a flat decal. It's a small detail, but it's exactly where photorealism usually falls apart under a close crop. This is the frame to zoom into.

Macro render of the bottle cap — brushed metallic kanji lettering catching the light
Painted metal, rebuilt as material

Built for the room

The renders were made for a place, not a portfolio framed screens on the restaurant wall, seen from a bar seat. In context, the work has to read instantly and still hold up when someone looks twice.

The bottle render displayed on a framed screen inside the Hello Nori restaurant
In situ — the hero frame on the restaurant wall

(02)

Instagram statics

A straightforward conversion play: a free $10 gift card in exchange for joining the Hello Nori mailing list. The objective was signups, not awareness so the offer leads and everything else supports it. I combined photography supplied by Hello Nori with typography, layout and promotional messaging. Each design shipped in feed and story dimensions; one representative crop of each is shown here.

Instagram ad — Free $10 gift card headline over a spread of hand rolls and sashimi
Instagram ad — Free $10, no strings, behind a yuzu cocktail
Instagram ad — Your next sushi obsession, over a sashimi plate

The last deliverable argues a point: sound is half the picture.

(03)

The six-second ad

Hello Nori's videographer supplied the raw footage; my job was a five-to-seven-second cut for the same gift-card campaign. I chose the music, set the pacing, made the cuts, synced the visuals to the track, built the typography and motion graphics, and layered in the sound effects. The soundtrack is 'Places To Be' by Fred again.. its tempo suits short-form, and the opening vocal ('hello, hello, hello') hands the brand its own introduction.

(Interactive)

Flip the sound design off. Then back on.

Same footage, same track, same cut — the only thing that changes is the effects layer. You’ll hear it inside a second: the whooshes carry the camera moves, and without them the edit goes flat.

A few pieces of the layer, isolated:

One bottle, one offer, six seconds three different disciplines carrying the same brand voice.

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